์ด ๋ฌธ์„œ์˜ ์›๋ณธ์€ ์™ธ๋ถ€ ์œ„ํ‚ค์—์„œ ๊ฐ€์ ธ์™”์Šต๋‹ˆ๋‹ค.
1. ๊ฐœ์š”2. ๊ฒŒ์ž„ ๊ด€๋ จ ์ •๋ณด
2.1. ์—…๋ฐ์ดํŠธ ๋‚ด์—ญ2.2. ๊ฒŒ์ž„ ๋ชจ๋“œ2.3. ์ฒœ์ฒด ๋ชฉ๋ก2.4. ๋ธ”๋ก2.5. ๋ถ€ํ’ˆ2.6. ์ž์›2.7. ํŒ2.8. ์ฐฝ์ž‘ ๋งˆ๋‹น2.9. ํ‰๊ฐ€ ๋ฐ ๋ฌธ์ œ์ 

1. ๊ฐœ์š”[ํŽธ์ง‘]

๋งˆ์ด๋„ˆ ์›Œ์ฆˆ๋ฅผ ๊ฐœ๋ฐœํ•œ keen software house ์—์„œ ์ œ์ž‘ํ•œ ๋ฐœ๋งคํ•œ ์šฐ์ฃผ ์ƒ์กดํ˜• ์ƒŒ๋“œ๋ฐ•์Šค ๊ฒŒ์ž„์ด๋‹ค.

2013๋…„๋„์— ์ŠคํŒ€์— ๋“ฑ์ œ๋˜์–ด 2019๋…„ 3์›” 1์ผ ์ •์‹ ๋ฐœ๋งค๋ฅผ ํ–ˆ๋‹ค.

2. ๊ฒŒ์ž„ ๊ด€๋ จ ์ •๋ณด[ํŽธ์ง‘]

2.1. ์—…๋ฐ์ดํŠธ ๋‚ด์—ญ[ํŽธ์ง‘]


Update 1.195 - Sparks of the Future

2020๋…„ 6์›” 25์ผ์— ์ง„ํ–‰๋œ ์—…๋ฐ์ดํŠธ๋กœ ๋ฌด๋ฃŒ ์—…๋ฐ์ดํŠธ์™€ DLC๋กœ ๋‚˜๋ˆ„์–ด์ง„๋‹ค.


-๋ฌด๋ฃŒ ์—…๋ฐ์ดํŠธ ๋ถ€๋ถ„-
  • ํžŒ์ง€ ๋ธ”๋ก์˜ ์ถ”๊ฐ€ : ๋ธ”๋ก ๊ตฌ์กฐ ์ž์ฒด๋Š” ๋กœํ„ฐ์™€ ๋™์ผํ•˜์—ฌ ๋ชธํ†ต๋ถ€์™€ ์—ฐ๊ฒฐ๋ถ€๋กœ ๋˜์–ด ์žˆ์œผ๋ฉฐ, ์ปจ๋ฒ ์ด์–ด์™€ ์—ฐ๊ฒฐ์ด ๊ฐ€๋Šฅํ•˜๋‹ค.
  • ์Šค๋ชฐ ๊ทธ๋ฆฌ๋“œ์šฉ ๋ฌธ ์ถ”๊ฐ€ : ํฌ๊ธฐ๋Š” ๊ฐ€๋กœ 5์นธ, ์„ธ๋กœ 4์นธ, ๋‘๊ป˜ 1์นธ์ด๋‹ค.
  • ๊ธ€์ž์™€ ์ˆซ์ž, ๊ธฐํ˜ธ ๋ธ”๋ก ์ถ”๊ฐ€.
  • 5์ข…์˜ LCD ์ด๋ฏธ์ง€ ํฌ์Šคํ„ฐ ์ถ”๊ฐ€.
  • LCD ํ™”๋ฉด์— ํ‘œ์‹œ๋˜๋Š” ์ด๋ฏธ์ง€ ํšŒ์ „ ๊ธฐ๋Šฅ ์ถ”๊ฐ€(90๋„ ๊ฐ„๊ฒฉ)
  • ๋‚ ์”จ ์‹œ์Šคํ…œ์˜ ์ถ”๊ฐ€ : ์ด๋ฒˆ ์—…๋ฐ์ดํŠธ์˜ ํ•ต์‹ฌ์œผ๋กœ, ์ด์ „ ์—…๋ฐ์ดํŠธ์ธ Frostbite์—์„œ ์„  ๋ณด์ธ ๋ฐ”๊ฐ€ ์žˆ๋‹ค. Frostbite ์‹œ๋‚˜๋ฆฌ์˜ค์—์„œ๋Š” ๋‚ด์žฅ๋œ ์Šคํฌ๋ฆฝํŠธ๋กœ ๋‚ ์”จ๊ฐ€ ์ œ์–ด๋˜์–ด ์ผ๋ฐ˜ ์„œ๋ฐ”์ด๋ฒŒ์ด๋‚˜ ํฌ๋ฆฌ์—์ดํŠธ ๋ชจ๋“œ์—์„œ๋Š” ๋ณผ ์ˆ˜ ์—†์—ˆ๋Š”๋ฐ ์ด ์—…๋ฐ์ดํŠธ๋กœ ์ธํ•ด ์ผ๋ฐ˜ ํ”Œ๋ ˆ์ด์‹œ์—๋„ ๋ณผ ์ˆ˜ ์žˆ๊ฒŒ ๋˜์—ˆ์œผ๋ฉฐ ์‹œ์•ผ, ํƒœ์–‘๋น›์˜ ๊ฐ•์•ฝ, ๋ฐ”๋žŒ์˜ ์„ธ๊ธฐ, ๊ธฐ์˜จ, ์‚ฐ์†Œ์˜ ๋†๋„๋“ฑ์ด ๋‚ ์”จ์— ๋”ฐ๋ผ ๋ณ€ํ™”๊ฐ€ ์ด๋ฃจ์–ด์ง€๋ฉฐ ์ด์— ๋”ฐ๋ผ ์„œ๋ฐ”์ด๋ฒŒ ํ”Œ๋ ˆ์ด์— ์ง์ ‘์ ์ธ ์˜ํ–ฅ์„ ์ฃผ๊ฒŒ ๋˜์—ˆ๋‹ค. ๋‹จ ์šฐ์ฃผ์™€ ๋Œ€๊ธฐ๊ฐ€ ์—†๋Š” ์œ„์„ฑ์—์„œ๋Š” ๋‚ ์”จ ํšจ๊ณผ๋ฅผ ๋ณผ ์ˆ˜ ์—†๋‹ค.(๋‹น์—ฐํ•œ ์†Œ๋ฆฌ)

-DLC : Spark of the Future Pakc-
  • ์ดˆ๋Œ€ํ˜• LCD ๋ธ”๋ก ์ถ”๊ฐ€ : 3 x 3, 5 x 3, 5 x 5 ํฌ๊ธฐ๊ฐ€ ์žˆ์œผ๋ฉฐ ํ•ด๋‹น ํฌ๊ธฐ์— ๋งž๋Š” 3์ข…์˜ ์ด๋ฏธ์ง€ ํฌ์Šคํ„ฐ๋„ ์ถ”๊ฐ€๋˜์—ˆ๋‹ค.
  • ๋„ค์˜จ ํŠœ๋ธŒ ๋ธ”๋ก ์ถ”๊ฐ€ : ์ด๋ฆ„ ๊ทธ๋Œ€๋กœ ๋„ค์˜จ์ƒ‰์ƒ์„ ๋น›๋‚ด๋Š” ํŠœ๋ธŒ๋กœ ํ„ฐ๋ฏธ๋„์—์„œ ์ƒ‰์„ ๋ฐ”๊พธ๋Š”๊ฒŒ ์•„๋‹ˆ๋ผ ๋ธ”๋ก ์ƒ‰์ด ๊ณง ๋„ค์˜จ ๋น›์˜ ์ƒ‰์ด๋‹ค. ์—ฌ๋Ÿฌ ๋ฐ”๋ฆฌ์—์ด์…˜์ด ์žˆ์œผ๋ฉฐ ์ถ”ํ›„ ๋ช‡ ์ข…๋ฅ˜๊ฐ€ ๋” ์ถ”๊ฐ€๋  ์—์ •.
  • Sci-Fi ๋Œ€๊ธฐ ์ถ”์ง„๊ธฐ์™€ ์ด์˜จ ์ถ”์ง„๊ธฐ ์ถ”๊ฐ€ : ์„ฑ๋Šฅ ์ž์ฒด๋Š” ๊ธฐ์กด์˜ ์ถ”์ง„๊ธฐ๋“ค๊ณผ ๊ฐ™์œผ๋‚˜ ์ดํŒฉํŠธ์™€ ์Šคํ‚จ๋“ฑ์ด ์ข€ ๋” ๋””ํ…Œ์ผ ํ•ด์กŒ๋‹ค.
  • Sci-Fi ์ธํ…Œ๋ฆฌ์–ด ๋ฒฝ ๋ธ”๋ก ์ถ”๊ฐ€ : ๊ฐ๊ธฐ ๋‹ค๋ฅธ ๋ฉด์˜ ๋””์ž์ธ์„ ๊ฐ€์ง€๊ณ  ์žˆ์–ด ์–ด๋А ๋ฉด์œผ๋กœ ์„ค์น˜ํ•˜๋Š”๊ฐ€์— ๋”ฐ๋ผ ๋ถ„์œ„๊ธฐ์— ๋ณ€ํ™”๋ฅผ ์ค„ ์ˆ˜ ์žˆ๋‹ค.
  • ์Šคํƒ ๋”ฉํ˜• ๋ฐ”(Standing Bar) ์นด์šดํ„ฐ ๋ธ”๋ก ์ถ”๊ฐ€ : ์ด๋ฆ„ ๊ทธ๋Œ€๋กœ ์Šคํƒ ๋”ฉํ˜• ๋ฐ”์˜ ์นด์šดํ„ฐ๋ฅผ ์ถ”๊ฐ€ํ–ˆ๋‹ค. ์ด๋กœ์ธํ•ด ๋”์šฑ ๋‹ค์ฒด๋กœ์šด ๋‚ด๋ถ€ ์ธํ…Œ๋ฆฌ์–ด๋ฅผ ๊พธ๋ฐ€ ์ˆ˜ ์žˆ๊ฒŒ ๋˜์—ˆ๋‹ค.
  • Sci-Fiํ˜• ํ„ฐ๋ฏธ๋„ ๋ฐ ๋ฒ„ํŠผ ํŒจ๋„ ๋ธ”๋ก ์ถ”๊ฐ€ : ๊ธฐ์กด ๋ฐ”๋‹๋ผ ํ„ฐ๋ฏธ๋„๊ณผ ๋ฒ„ํŠผ๊ณผ๋Š” ๋‹ค๋ฅด๊ฒŒ LCD ์ด๋ฏธ์ง€๊นŒ์ง€ ์ œ๊ณต์ด ๋˜์–ด ๊ฐ€์‹œ์„ฑ์ด ํ–ฅ์ƒ๋˜์—ˆ๋‹ค.
  • Sci-Fi ์•„๋จธ ์Šคํ‚จ ์ถ”๊ฐ€ : ๋””ํ…Œ์ผ์ด ํ–ฅ์ƒ๋œ ์Šคํ‚จ์ด๋‹ค.
  • Sci-Fi ๋„ค์˜จ ์Šคํ‚จ ์ถ”๊ฐ€ : ๋‘๊ฐ€์ง€ ๋ฒ„์ „์ด ์žˆ๋‹ค.
    Surface : ๋ธ”๋ก์˜ ์ƒ‰์€ ๋ฐ”๊ฟ€ ์ˆ˜ ์žˆ์ง€๋งŒ ๋„ค์˜จ ์ƒ‰์ƒ์€ ๋ฐ”๊ฟ€ ์ˆ˜ ์—†๋‹ค.
    Lights : ๋ธ”๋ก์˜ ์ƒ‰์€ ๊ฒ€์€์ƒ‰์œผ๋กœ ๊ณ ์ •์ด๋ฉฐ ๋„ค์˜จ์˜ ์ƒ‰์ƒ๋งŒ ๋ฐ”๊ฟ€ ์ˆ˜ ์žˆ๋‹ค.
  • 8์ข…์˜ ๊ฐ์ •ํ‘œํ˜„ ์ถ”๊ฐ€.
-Bugfixes-
  • Fixed a crash at Havok.HkUniformGridShape.HkUniformGridShape_InvalidateRange
  • Fixed a crash at MyLargeTurretBase.StopAimingSound
  • Fixed a crash in Trash removal voxel revert
  • Fixed a crash when trying to read an invalid blueprint xml
  • Fixed a crash at Entities.MyThrust.ThrustDamageShapeCast
  • Fixed a crash at Game.Screens.Terminal.MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Game.GUI.MyBlueprintUtils.SaveToCloudFile
  • Fixed a freeze when loading textures
  • Fixed memory use increasing while the game was minimized
  • Fixed a regression in how much damage ships receive from voxel collision (it was lower than it used to be)
  • Fixed landing gears locking to safezones or in mid-air while inside a safezone
  • Fixed Lost Colony scenario not being loadable or join-able without experimental mode enabled
  • Fixed unknown signals causing lag on populated servers
  • Fixed deleted saves appearing in Continue in main menu
  • Fixed quest markers not behaving correctly because of dependencies in the First Jump campaign
  • Fixed and re-enabled NPC pathfinding on grids
  • Fixed maximum grid name length to be 64 characters instead of 512 (caused an issue with cloud storage)
  • Fixed DSGUI remote client not keeping list of banned/kicked players through restarts, making lifting of bans/kicks difficult
  • Fixed grids having to be powered on through shortcut twice after restart on DS
  • Fixed multiple Frostbite respawn points failing to unlock and provide selectable spawn points
  • Fixed LCD sprites not getting clipped correctly
  • Fixed decals not being visible on ATM, Medical Station, and LCDs
  • Fixed astronaut emissivenes state being incorrectly saved/loaded
  • Fixed DSGUI blinking several times and being unresponsive when there are multiple existing saves listed
  • Fixed missile explosions, trails and meteor trail particles not being visible at greater distances
  • Fixed safezone size slider not updating when changing axis
  • Fixed voxel hand drawing grid bounding boxes incorrectly when "Show bounding box" is enabled
  • Fixed In-game help: Movement being incorrectly finishable in jet-pack
  • Fixed missing hints for First Jump 4th campaign mission in Spanish translation
  • Fixed an untranslated button name in First Jump 1st campaign mission in Spanish translation

2.2. ๊ฒŒ์ž„ ๋ชจ๋“œ[ํŽธ์ง‘]

2.3. ์ฒœ์ฒด ๋ชฉ๋ก[ํŽธ์ง‘]

2.4. ๋ธ”๋ก[ํŽธ์ง‘]

2.5. ๋ถ€ํ’ˆ[ํŽธ์ง‘]

2.6. ์ž์›[ํŽธ์ง‘]

2.7. ํŒ[ํŽธ์ง‘]

2.8. ์ฐฝ์ž‘ ๋งˆ๋‹น[ํŽธ์ง‘]

2.9. ํ‰๊ฐ€ ๋ฐ ๋ฌธ์ œ์ [ํŽธ์ง‘]